A set of reference tables used to check legendary mercenary leveling costs and reboot-related thresholds.
The tables show how many Mercenary Points (MP) and Credits are required to reach specific levels, divided by mercenary rarity: Common, Rare, Epic, and Legendary.
You can switch between two table modes: • Cumulative (1 → n) — shows the total cost of upgrading a mercenary from level 1 to the selected level. • Per-Level (n → n+1) — shows the cost of a single mercenary upgrade from one level to the next level.
Each mode contains two tables: • Level Up — Mercenary Points, showing how many mercenary points are needed for a given level. • Level Up — Credits, showing how many credits are needed for a given level.
Rows highlighted in orange indicate levels at which a reboot becomes available.
Use these tables when you want to manually compare upgrade costs, check how much a specific level costs, or better understand what data the calculator uses when calculating levels and reboots.
Level Up — Mercenary Points
Level Up — Credits
Level Up — Mercenary Points
Level Up — Credits
SERUM BOOSTS TABLES
This table shows the cost of upgrading mercenary using Super Serum.
For each upgrade step (+0 → +1, +1 → +2, etc.), the table displays how much Super Serum is required to perform the upgrade.
The cost depends on the mercenary level and is divided into level ranges: Lvl 1–5, Lvl 6–10, Lvl 11–15, Lvl 16–20, Lvl 21–26, Lvl 27–31
Each tab represents a different mercenary rarity: Common, Rare, Epic, and Legendary.
The values in the table indicate how much Super Serum is required for a single Boost upgrade at that level range.