Wiki/Schema
Schema Guide

Schema

Use this page template as a full article layout. Replace the example text, icons, stats, images and cards with real wiki data.

Purpose

Fast explanation of what this page covers.

Best Use

Use for guides, categories, events and systems.

Layout

Mix blocks without breaking visual consistency.

Status

Replace examples with final community data.

Template Area

Layout templates

Large page-level blocks that can be copied as ready section layouts.

2x1 Intro layout

A large explanation block on the left and a compact summary panel on the right. Good for page introductions, event explanations and guide openings.

Quick summary

  • Recommended for important pages
  • Works well with stats and notes
  • Easy to edit in HTML

Side note

Use this smaller side block for warnings, status or page requirements.

1x2 Reverse layout

This version puts the smaller card first and the larger content card second. It is useful when the note should catch attention before the main content.

Full Width

Feature banner with actions

Use it to highlight a key mechanic, important update, recommended path or a central page concept.

Card Set

Header with three support cards

Best for short guides, mechanic categories and page summaries.

Step One

Introduce the topic.

Step Two

Explain the system.

Step Three

Show related pages.

Dashboard

Large dashboard content

Use this for event pages, alliance pages or pages that need a central explanation with multiple smaller widgets around it.

CycleWeekly
DifficultyMedium
PriorityHigh
UpdatedExample
Grid Library

Reusable grids, columns and rows

Copy the grid class you need, then replace only the cards inside.

1x2 grid

Left block

Good for content and explanation.

Right block

Good for notes or related data.

2x1 featured grid

Large block

Main content area with more text.

Small block

Side information.

1x2 featured grid

Small block

Compact note.

Large block

Main explanation or image text.

2x2 grid

Block 01

Example content.

Block 02

Example content.

Block 03

Example content.

Block 04

Example content.

2x3 grid

Item 01

Short text.

Item 02

Short text.

Item 03

Short text.

Item 04

Short text.

Item 05

Short text.

Item 06

Short text.

3x2 grid

Card 01

Data or info.

Card 02

Data or info.

Card 03

Data or info.

Card 04

Data or info.

Card 05

Data or info.

Card 06

Data or info.

3x3 grid

01

Example.

02

Example.

03

Example.

04

Example.

05

Example.

06

Example.

07

Example.

08

Example.

09

Example.

Bento grid

Wide card

Good for large explanations.

Small

Short note.

Small

Short note.

Tall card

Good for a list, timeline or image.

Small

Short note.

Small

Short note.

Auto-fit responsive grid

Auto 01

Adapts to screen width.

Auto 02

Adapts to screen width.

Auto 03

Adapts to screen width.

Auto 04

Adapts to screen width.

Rows / horizontal list

01First row

Compact row description.

02Second row

Compact row description.

03Third row

Compact row description.

Content Blocks

Titles, descriptions, cards, notes and lists

Reusable text sections for normal wiki articles.

Basic Text

Simple description card

This is a universal block for explaining a mechanic, location, system, event rule or page section. It has enough spacing to work as a standalone block.

Icon card

Short feature explanation.

Icon card

Short feature explanation.

Icon card

Short feature explanation.

“Community tips can be shown in this style without making them too loud.”

Example Contributor
  1. Read the mechanic.Understand what the page explains.
  2. Check the table.Compare values, names or requirements.
  3. Use related pages.Continue to a more specific article.
TermExample mechanic

A compact definition section for quickly explaining wiki terms, currencies, modes, event names or systems.

Pros

  • Readable on desktop and mobile
  • Easy to copy to other pages
  • Works with many article types

Cons / Limits

  • Replace placeholder content
  • Do not overload one page
  • Use images only where helpful
Data Blocks

Stats, tables, comparison rows and data cards

Use these blocks for event values, rewards, levels, resources or guide data.

Duration3 DaysExample value
ResetWeeklyExample value
PriorityHighExample value
DifficultyMediumExample value
Table

Compact data table

Example
NameTypeValueStatus
Example ItemResource120Good
Example BonusBuff+15%Average
Example LimitRuleDailyCheck
Option A

Beginner path

Use when the player needs a safer, easier route.

Option B

Advanced path

Use when the player understands the system and wants efficiency.

STop priority

Very strong or very important.

AHigh priority

Strong and usually recommended.

BUseful

Good in the right situation.

CSituational

Use with specific conditions.

💎
Premium CurrencyUsed as an example resource.
1,250
Upgrade PartsUsed as an example resource.
340
Event PointsUsed as an example resource.
8,900
Media Blocks

Images, screenshots, gallery and visual cards

Use placeholder images now and replace them later with real wiki screenshots.

Example wiki preview image
Image + Text

Screenshot explanation block

Good for explaining UI, event screens, tables, menus or anything that needs a screenshot next to the description.

Example image card

Visual card

Use for page links with screenshots.

Example image card

Visual card

Use for page links with screenshots.

Example image card

Visual card

Use for page links with screenshots.

Interactive

Tabs, accordion, copy box, filters and modal

These blocks use /wiki/components/script.js.

Overview

Main explanation tab.

Strategy

Strategy notes tab.

Rewards

Reward information tab.

Use accordion blocks for FAQ, hidden rules or detailed explanations.

Yes. Copy the whole section and edit the text inside HTML.

No. This is frontend-only HTML, CSS and JavaScript.

Copy Box

Reusable note text

This is an example copied text.

Guide Card

Visible for guides.

Event Card

Visible for events.

System Card

Visible for systems.

Modal demo

Use this for details, image previews or important page information.

Ready Templates

Full sections ready for real wiki pages

Copy the whole block and only edit visible data.

Ready Section 01

Guide page start

Good as the first section after page hero.

What this guide explains

Replace this text with the main mechanic explanation. Keep it short, then use the cards on the right for quick facts.

Ready Section 02

Event page overview

Event overview

Explain how the event works, how often it appears and what players should focus on.

CycleExample
RewardsExample
PriorityExample
TipsExample
Ready Section 03

Category hub

Ready Section 04

Deep article body

Main explanation

Use this for longer text that explains a page in detail.

Break complicated text into multiple cards and callouts.

Icon Templates

Icon grids, rows and mini media blocks

Copy-ready blocks for small game icons, resources, characters, items, rewards and page summaries. Use 40x40, 60x60 or 100x100 image sizes depending on how important the icon is.

11.01

Icon size preview

Example icon 40x4040x40 Icon

Best for compact rows, resource lists and small inline cards.

Example icon 60x6060x60 Icon

Best for normal cards, quick info and grid elements.

Example icon 100x100100x100 Icon

Best for featured cards, character blocks and larger visual sections.

11.02

1x1 single icon card

Core system iconCore SystemMain category example
11.03

2x2 compact icon grid

Attack iconAttackDamage source
Defense iconDefenseProtection
Support iconSupportUtility
Control iconControlDisruption
11.04

3x3 icon grid

Item 1Item OneShort info
Item 2Item TwoShort info
Item 3Item ThreeShort info
Item 4Item FourShort info
Item 5Item FiveShort info
Item 6Item SixShort info
Item 7Item SevenShort info
Item 8Item EightShort info
Item 9Item NineShort info
11.05

Responsive auto-fit icon grid

Auto icon 1Auto CardFits available space
Auto icon 2Auto CardFits available space
Auto icon 3Auto CardFits available space
Auto icon 4Auto CardFits available space
Auto icon 5Auto CardFits available space
11.06

1x1 icon + text block

Featured mechanic icon
Featured Mechanic

Large icon with explanation

Use this block when one icon represents the whole section, mechanic or page topic. The text area gives enough space for a short explanation.

11.07

1x2 icons + text

First example icon

First Block

Short explanation for the first icon-based item.

Second example icon

Second Block

Short explanation for the second icon-based item.

11.08

2x1 icons + text

Left icon

Left Column

Good for comparing two related systems side by side.

Right icon

Right Column

Use the same structure so both cards feel consistent.

11.09

2x2 icons + text

Icon 1

Card One

Example text for icon card.

Icon 2

Card Two

Example text for icon card.

Icon 3

Card Three

Example text for icon card.

Icon 4

Card Four

Example text for icon card.

11.10

3x3 icons + text

Grid icon 1

One

Compact text.

Grid icon 2

Two

Compact text.

Grid icon 3

Three

Compact text.

Grid icon 4

Four

Compact text.

Grid icon 5

Five

Compact text.

Grid icon 6

Six

Compact text.

Grid icon 7

Seven

Compact text.

Grid icon 8

Eight

Compact text.

Grid icon 9

Nine

Compact text.

11.11

Horizontal icon rows

Reward icon
Reward RowSmall icon with one-line description.
Common
Resource icon
Resource RowGood for currencies, points and rewards.
Useful
Requirement icon
Requirement RowUse this for unlock requirements or conditions.
Required
11.12

Icon stat rows

Power iconPower12,500
Points iconPoints6,500
Credits iconCredits25K
Tokens iconTokens320
11.13

Mini resource grid 2x3

Resource 1Resource125
Resource 2Resource250
Resource 3Resource500
Resource 4Resource1K
Resource 5Resource2K
Resource 6Resource5K
11.14

Icon comparison 2 columns

Option A icon

Option A

Use this side for one mechanic, reward type or route.

  • Simple to read
  • Good for early pages
Option B icon

Option B

Use this side for the alternative option or advanced route.

  • More detailed
  • Good for comparisons
11.15

Icon timeline steps

Step 1 icon
Step One

Start with the basic requirement.

Step 2 icon
Step Two

Complete the main action or objective.

Step 3 icon
Step Three

Collect the reward or move to the next section.

11.16

Icon bento grid

Main bento iconMain Topic

Larger block for the most important item in this section.

Bento iconSmall Topic

Short text.

Bento iconSmall Topic

Short text.

Wide bento iconWide Topic

Use for a longer note or summary.

11.17

Icon table-like list

IconNameTypeStatus
Table icon 1Example ItemResourceAvailable
Table icon 2Example ItemSystemUpdated
Table icon 3Example ItemRewardLimited
11.18

Small icon navigation cards

11.19

Icon cards with tags

Tagged icon
Tagged Item

Short description.

BeginnerUpdated
Tagged icon
Tagged Item

Short description.

EventUseful
Tagged icon
Tagged Item

Short description.

ResourceCommon
Tagged icon
Tagged Item

Short description.

GuideOptional
11.20

Featured icon header + 3 cards

11.21

Icon checklist

Checklist icon
Check the requirement

Use for guide preparation or event steps.

Checklist icon
Prepare resources

Show what the player should gather first.

Checklist icon
Follow the priority

Explain the most efficient action order.

11.22

Tiny icon pills

Pill iconDamagePill iconSupportPill iconControlPill iconResourcePill iconLimited
11.23

Icon gallery 4x2

11.24

Icon spotlight + side list

Spotlight iconSpotlight

Main highlighted item

Use this for the most important icon item in the current page section.

Side item icon
Side Item OneShort info.
Side item icon
Side Item TwoShort info.
Side item icon
Side Item ThreeShort info.
11.25

Icon reward path

Reward step 1StartEntry reward
Reward step 2MiddleMain reward
Reward step 3FinalBest reward
Why Play?

Why Play Lust Goddess?

Description.

Build Your Squad

Assemble Your Dream Squad

Recruit unique mercenaries, build powerful teams, and create countless strategic combinations.

Turn Based Battles

Fight Tactical Battles

Use positioning, skills, and team synergy to overcome increasingly difficult encounters.

Events

Participate In Events

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.

Messaging

Build Relationships

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.

World Factions

Major factions overview

Three dominant forces shaping the world: Peacekeepers, Freeman and Syndicate. Each faction contains multiple commanders with unique combat roles.

Peacekeepers

Militarized order faction focused on discipline, control and tactical superiority.

Alexa
AlexaMelee
Marcela
MarcelaMelee
Paige
PaigeRanged

Freeman

Independent fighters operating outside structured systems. Adaptable and unpredictable.

Morgan
MorganMelee

Syndicate

High-tech corporate force specializing in ranged combat and precision operations.

Verena
VerenaRanged
01

Extra Title blocks

Additional reusable blocks imported from the basic schema without duplicating templates already present above.

Quick Page

Mercenary Basics

Compact title area for short pages or subpages.

Combat System

Battle Mechanics

Best for pages that need a visible category icon next to the title.

Open guide
Archive

Event History

A centered title block for indexes, archives or timeline pages.

Guide

Heli Race Rewards

UpdatedBeginnerEvent

Use meta badges for difficulty, category, status or update type.

Important

Before You Spend Resources

Use this title style before pages that contain important decisions or resource tips.

02

Extra Text and description blocks

Additional reusable blocks imported from the basic schema without duplicating templates already present above.

Basic article text

This is a normal article paragraph block. Use it for standard explanations, guide sections, mechanic descriptions and general wiki content.

How it works

Split text into two columns when you compare two related systems.

Why it matters

Good for strategy pages, event explanations or resource planning.

Lead paragraph block for a strong opening statement. It is larger than normal text, but still clean and readable.

Power Rating

A short definition block for wiki terms, abbreviations or game-specific vocabulary.

Good wiki pages should explain what to do, when to do it and why it matters.

Community note example
Changelog

June 2026: Example values updated after community verification.

03

Extra Media blocks

Additional reusable blocks imported from the basic schema without duplicating templates already present above.

Favourite Gifts tool preview
Wide screenshot with caption. Best for tool previews and interface examples.
Gifts Calculator preview
Tool Preview

Gifts Calculator

Image beside text. Good for explaining a tool, page feature or visual mechanic.

Level Calculator preview
Planner

Level Calculator

Reverse layout for visual variety on longer pages.

Favourite Gifts preview
Favourite Gifts
Level Calculator preview
Level Calculator
Favourite Gifts preview
Gift filters
Gifts Calculator preview
Gift planning
Level Calculator preview
Level planning
🎁GiftsFavourite gift data
📈LevelsProgress planning
🛡AllianceTeam systems
🧭GuidesWiki navigation
Before

Scattered notes and unclear information.

After

Clean wiki blocks, examples and reusable layouts.

04

Extra Card blocks

Additional reusable blocks imported from the basic schema without duplicating templates already present above.

📘

Basics

Core rules and beginner information.

Combat

Battle mechanics and team planning.

🎁

Gifts

Favourite gifts and relationship progress.

Featured

Best Starting Pages

Use for important links on hub pages.

Open page →
Popular

Most Used Tools

Use for tools or pages that deserve stronger visibility.

Open tool →
Example Mercenary

Alisha

Profile card for a mercenary, feature, author note or contributor mention.

01

Unlock

Short step card for guides.

02

Upgrade

Explain the next action.

03

Optimize

Show the recommended result.

💠Credits

Used for upgrades and progression.

🔷MP

Used in level planning tables.

🎟Tickets

Used in event examples.

Fast referenceBeginner friendlyCommunity checkedClean layout

Recommended

Good value, easy to use, flexible.

Situational

Useful only with the right setup.

Avoid

Low value in most situations.

05

Extra List blocks

Additional reusable blocks imported from the basic schema without duplicating templates already present above.

Checklist

  • Check the current event rules.
  • Compare rewards before spending resources.
  • Save important values before reset.

Step by step

  1. Open the event page.Read the rules and reward conditions.
  2. Check your resources.Compare cost and expected value.
  3. Use the tool.Plan before spending anything.
Day 1

Event starts and basic tasks unlock.

Day 2

Extra rewards become available.

Final

Claim rewards before the timer ends.

Do

  • Plan upgrades.
  • Check gift tiers.
  • Read notes.

Don't

  • Spend blindly.
  • Ignore event timers.
  • Skip tool checks.
BeginnerEventsAllianceRewardsToolsStrategy
🎁

Gift data
Useful for relationship pages.

📊

Tables
Useful for numeric comparisons.

🧭

Navigation
Useful for hub pages.

01Alliance basics02Heli Race03Bonuses04Commander Path
06

Extra Callout blocks

Additional reusable blocks imported from the basic schema without duplicating templates already present above.

Info

Use for neutral information that helps the reader understand the page.

Tip

Use for small advice, shortcuts or recommended actions.

!

Warning

Use before irreversible actions, expensive upgrades or temporary events.

×

Important

Use when the user can lose resources or miss a time-limited reward.

Recommended

Use to mark stable, confirmed or community-approved information.

Note: This page is part of an unofficial fan/community wiki.
New

Schema blocks can be copied into any wiki article page.

07

Extra Table blocks

Additional reusable blocks imported from the basic schema without duplicating templates already present above.

Compact table

LvlPointsReward
106.500Example reward
2035.100Example reward
High priorityUsefulOptional
STop value

Best choice in most cases.

AStrong

Very useful with small limits.

BGood

Works well in the right setup.

08

Extra Navigation blocks

Additional reusable blocks imported from the basic schema without duplicating templates already present above.

📘BasicsCombat🎁Gifts🏆Events
09

Extra Interactive blocks

Extra utility blocks only: expandable image, progress steps and rating meter. Tabs, accordion, copy, filters and modal are already included above.

Expandable preview example
Click image to expand preview.
1Read
2Plan
3Apply
4Update
UsefulnessHigh
82%